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Official NCAA 2007 Info Thread (Merged)

IGN has a nice article about the new stuff: http://sports.ign.com/articles/702/702305p1.html

Key paragraph from the article:
One of the big AI fixes is aimed at stopping scrambling quarterbacks. Last year's game in particular was ruled by running QBs as the defense failed to recognize when he was scrambling. The improved AI logic now sees the defense react faster to quarterbacks looking to run, including spies, and even zone defenses who will use more realistic pursuit logic.

Here are the screens:
ncaa-football-07-turn-the-tide-20060419084349870.jpg
ncaa-football-07-turn-the-tide-20060419084351058.jpg
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ncaa-football-07-turn-the-tide-20060419084354292.jpg
ncaa-football-07-turn-the-tide-20060419084354854.jpg
ncaa-football-07-turn-the-tide-20060419084355354.jpg
ncaa-football-07-turn-the-tide-20060419084355964.jpg
ncaa-football-07-turn-the-tide-20060419084357620.jpg
ncaa-football-07-turn-the-tide-20060419084358120.jpg
ncaa-football-07-turn-the-tide-20060419084358682.jpg
ncaa-football-07-turn-the-tide-20060419084359245.jpg
ncaa-football-07-turn-the-tide-20060419084400791.jpg


Movies can be found here: http://media.sports.ign.com/articles/702/702305/vids_1.html
 
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you're gonna be waiting a little while before they devote tons of resources to have 117 practice facilities. I would much rather have them implement more team-specific traditions (ie FSU seminole on horseback at midfield, jump and hit Michigan banner, etc)
 
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But if you're looking for maybe the biggest change in the series, all you need to do is open the playbooks. I'm talking about the biggest playbook overhaul in the history of the series. Tiburon hired two offensive gurus who watched at least three games of every team, then went in and personalized each and every playbook. There are 102 new formations in the game (86 on offense, 16 on defense), including the spread offense that includes option runs to the WR, the double slant and go, the post stop, the Nevada Pistol formation (QB stands 3 yards deep with a RB directly behind him)…there are so many new plays, it's almost overwhelming (to the point you'll get called for delay of game while cycling through all the new hotness). There is also greater variety in the formations you already know. Just because USC and Texas both have I formations, that doesn't mean they both run the same plays out of the I. Now USC's I looks more like a pro setup, while Texas uses the I to run more options.

Finally Team specific playbooks... I'm so pumped for this game already.
 
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cliff notes version of the new features... from maddenmania's ChrisS
----------

For those unable to see it at work, I have the cliff notes version right here!

-NCAA 2007 will be about momentum shifts and trick plays, so says the introduction.

-There are new reverses and a very big emphasis on special teams this year, including kick blocking, which there are many new animations for.

-You can abort a kick if you feel it is going to be blocked, turning the holder into a QB.

-New ways to onside kick the football, with a new camera angle to go along with it.

-Momentum will boost player ratings for a short time if its going your way. Sounds similar to the old momentum Meter NCAA used to have.

-New AI logic aims at stopping running QBs in particular. Zone defenses have been reworked to pursue ballcarriers more appropriately.

-You can anticipate running plays now by flicking the right analog stick striaght down. This will cause your defense to committ to the run. You can also move the stick left or right to committ left or right or you can committ to the pass and keep your players from biting on the PA.

-You can now throw the ball away in the field of play (so you don't have to leave the pocket). Chances are, you'll end up getting it picked off if you don't use the feature carefully though.

-Stuff that is being brought in from Madden: "They are incorporating the pass blocking logic from Madden that eliminated nano blitzing into NCAA, along with adding slide protection. Precision passing (throwing the ball high/low, right/left) has also made the jump, even if (thankfully) the vision cone system did not. Also look for defensive hot routes to make the jump to the amateur ranks."

-Throwing velocity has been tweaked to really show a difference between Quinn and Grambling's starting QB.

-Less Broken Tackles.

-Formation specific audibles. You'll have 4 audibles PER FORMATION.

-And the playbooks, THIS IS GREAT: "But if you're looking for maybe the biggest change in the series, all you need to do is open the playbooks. I'm talking about the biggest playbook overhaul in the history of the series. Tiburon hired two offensive gurus who watched at least three games of every team, then went in and personalized each and every playbook. There are 102 new formations in the game (86 on offense, 16 on defense), including the spread offense that includes option runs to the WR, the double slant and go, the post stop, the Nevada Pistol formation (QB stands 3 yards deep with a RB directly behind him)…there are so many new plays, it's almost overwhelming (to the point you'll get called for delay of game while cycling through all the new hotness). There is also greater variety in the formations you already know. Just because USC and Texas both have I formations, that doesn't mean they both run the same plays out of the I. Now USC's I looks more like a pro setup, while Texas uses the I to run more options.

There are approximately 17 formations per team, including 270 plays. "

-Spring game is added in dynasty mode.

-Game motto is "turn the tide"
 
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